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Simple Toxin: Difference between revisions
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|condition = Coated in Toxin | |condition = Coated in Toxin | ||
|condition duration = 10 | |condition duration = 10 | ||
|condition2 = Simple Toxin | |||
|condition2 duration = 1 | |||
|condition2 save = CON | |||
|condition2 dc = 11 | |||
|where to find = | |where to find = | ||
Obtainable from various merchants, enemies, and locations throughout the game. | Obtainable from various merchants, enemies, and locations throughout the game. | ||
Can also be crafted via the [[Alchemy]] system ([[Suspension of Bullwug Trumpet]] and any [[Sublimate]]). | Can also be crafted via the [[Alchemy]] system ([[Suspension of Bullwug Trumpet]] and any [[Sublimate]]). | ||
}} |
Revision as of 22:54, 3 November 2023
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Simple Toxin is a Consumable(Coating). It can be applied to a weapon to give it special properties for ten turns or thrown as a Grenade to inflict its effects in an area.
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The emerald hue of this toxin is vivid and baleful as a sunrise over a swamp.
Properties
- Single Use
- Rarity: Common
- Weight: 0.2 kg / 0.4 lb
- Price: 10 gp
UID
Solution_Toxin_Basic
Effect
- Coat your active weapon with a simple toxin.
- Throw the poison.
- Range: 18 m / 60 ft
- Simple Toxin Surface.
- AoE: 1 m / 3 ft (Radius)
- Duration: Permanent
- inflicts
- Duration: 1 turn
- Constitution saving throw: DC 11 to negate
Creates area:
Condition: Coated in Toxin
Duration: 10 turns
- Targets take 1d4Poison damage at the end of their next turn, unless they succeed a DC 11 Constitution saving throw.
Condition: Simple Toxin
Duration: 1 turn
DC 11 Constitution saving throw
- Affected entity takes 1d4Poison damage at the end of its next turn.
Where to find
Obtainable from various merchants, enemies, and locations throughout the game.
Can also be crafted via the Alchemy system (Suspension of Bullwug Trumpet and any Sublimate).