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Shocking Grasp: Difference between revisions
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Chronofreak (talk | contribs) m High Elf and High Half-Elf can learn |
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| class learns at level 3 = Eldritch Knight, Arcane Trickster | | class learns at level 3 = Eldritch Knight, Arcane Trickster | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = High Elf, High Half-Elf | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = It makes a melee attack that inflicts Lightning damage and prevents the target from taking Reactions. | | summary = It makes a melee attack that inflicts Lightning damage and prevents the target from taking Reactions. |
Revision as of 16:52, 30 August 2023

Shocking Grasp is a cantrip (Evocation). It makes a melee attack that inflicts Lightning damage and prevents the target from taking Reactions.
Description
The target cannot use Reactions. This spell has Advantage on creatures with metal Armour.
Properties
Damage: 1~8

1d8Lightning
- Details
- Attack roll
- Melee: 1.5 m / 5 ft
At higher levels
When the spellcaster reaches Level 5, the damage increases by another 1d8 Lightning damage, for a total of 2d8Lightning.

Condition: Shocking Grasp
Duration: 1 turn
- Cannot take Reactions.
How to learn
Classes:
- Class Level 3: Eldritch Knight, and Arcane Trickster
Races:
- Character level 1: High Elf, and High Half-Elf
(Character level is the sum of all class levels for a multi-classed character.)
Notes
Characters with the War Caster feat can cast this cantrip on enemies moving out of their melee range as a reaction, even if they don't know this spell.