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If reaching the [[Shadow-Cursed Lands]] through [[Grymforge]], Manus can be first encountered at the [[Last Light Inn]], on the southern side of the sanctuary, patrolling the southern docks. | If reaching the [[Shadow-Cursed Lands]] through [[Grymforge]], Manus can be first encountered at the [[Last Light Inn]], on the southern side of the sanctuary, patrolling the southern docks. | ||
After | After speaking with {{CharLink|Jaheira}}, Manus moves to the bridge in front of the Last Light Inn along with {{CharLink|Branthos}}, {{CharLink|Elindale}}, {{CharLink|Lassandra}}, and {{CharLink|Skywin}}. They wait for the party so they can move in to intercept and {{Quest|Follow the Convoy|ambush}} a nearby absolutist convoy in order to acquire their source of protection against the [[Shadow Curse]]. Accepting the mission has Manus cast {{SAI|Light}} on his bow, and follow his squad of Harpers to the [[Ruined Battlefield]], where they lay in wait for the [[Absolute|Absolutist]] convoy. The party can go with the group immediately or catch up with them later, as the ambush site is marked on their map. | ||
If the party immediately talks to | If, after speaking with Jaheira, the party immediately talks to {{CharLink|Isobel Thorm|Isobel}} and fights {{CharLink|Marcus Falgor|Marcus}}, Manus moves to the bridge, out of reach of the battle. If Isobel is kidnapped, he turns into a {{Cond|Shadow-Cursed Undead}}. | ||
=== Ambush === | === Ambush === | ||
{{main|Seek Protection from the Shadow Curse}} | {{main|Seek Protection from the Shadow Curse}} | ||
{{main|Follow the Convoy}} | {{main|Follow the Convoy}} | ||
Talking to Branthos at the ambush site | Talking to Branthos at the ambush site starts the cut-scene and spawns the encounter. Once {{CharLink|Kar'niss|Kar'Niss'}} convoy arrives, the party can attack immediately or hang back. If choosing to stay hidden and keep watching, Kar'niss kills {{CharLink|Vez}}, one of the goblins in the convoy. From there, the party can either signal the Harpers or wait as they start the encounter themselves. After the fight, a [[Moonlantern]] can be found on the drider's corpse. | ||
Alternatively, the party can convince Kar'niss to relinquish the Moonlantern, and | Alternatively, the party can convince Kar'niss to relinquish the Moonlantern, and consign the convoy to their fate as {{Cond|Shadow-Cursed Undead}}. Either way, Lassandra departs along the rest of her squad, and returns to Last Light Inn. | ||
If choosing to reach the Shadow-Cursed Lands through the [[Mountain Pass]] | If choosing to reach the Shadow-Cursed Lands through the [[Mountain Pass]], a goblin greets the party and sends them to a rendezvous point to wait for their [[Kar'niss|guide]] to [[Moonrise Towers]], where the party {{Quest|Infiltrate Moonrise Towers|passes off}} as [[True Soul|True Souls]]. This starts {{Quest|Follow the Convoy}}. | ||
Kar'niss | Kar'niss ferries the party, as well as the rest of the convoy, to Moonrise. During the trek, Manus, along with Branthos, Elindale, and Skywin ambush the convoy. The party can choose to turn on the convoy and help the Harpers, or protect the convoy in order to infiltrate Moonrise Towers. | ||
If meeting the Harpers for the first time, and Branthos dies while siding with them, Manus | If meeting the Harpers for the first time, and Branthos dies while siding with them, Manus tells the party to head to Last Light Inn, where they can obtain similar protection after speaking with Isobel. If choosing to remain with the convoy, Manus and his squad turn hostile. | ||
=== After the Ambush === | === After the Ambush === | ||
If sided with and alive, Manus can later be found back on the southern coastline of Last Light Inn, | If sided with and alive, Manus can later be found back on the southern coastline of Last Light Inn, gazing into the distance, just a few short steps away from where {{CharLink|Meygan}}, Lassandra, and {{CharLink|Karrow}} are mourning {{CharLink|Yonas}}. | ||
=== Assault Moonrise Towers === | === Assault Moonrise Towers === | ||
If the party | If the party prevents Marcus from capturing Isobel at the Last Light Inn, and the {{CharLink|Nightsong}} is freed from her cage and heads for Moonrise, Manus follows Jaheira there. However, Manus is killed during the fight against [[Absolute]] forces before the party arrives. His corpse can be found in the [[Moonrise Towers Prison]], surrounded by a [[Death Shepherd]] and a horde of [[Necromite|Necromites]]. | ||
== Combat == | == Combat == | ||
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== Notes == | == Notes == | ||
{{notebegin}} | {{notebegin}} | ||
* If [[Branthos]] is killed | * If [[Branthos]] is killed during the convoy's ambush, Manus can take the lead in talking to the player character instead and lead (or conclude) the quest. | ||
* Manus is the only [[Act Two]] Harper ranger that can cast [[Hunter's Mark]]. | * Manus is the only [[Act Two]] Harper ranger that can cast [[Hunter's Mark]]. | ||
* As of [[Patch 7]], despite having [[Extra Attack]], Manus is not able to attack twice during his turns. | * As of [[Patch 7]], despite having [[Extra Attack]], Manus is not able to attack twice during his turns. |
Revision as of 05:05, 21 January 2025
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“No god can protect you.„
Involvement
Last Light Inn
If reaching the Shadow-Cursed Lands through Grymforge, Manus can be first encountered at the Last Light Inn, on the southern side of the sanctuary, patrolling the southern docks.
After speaking with Jaheira, Manus moves to the bridge in front of the Last Light Inn along with Branthos, Elindale, Lassandra, and Skywin. They wait for the party so they can move in to intercept and a nearby absolutist convoy in order to acquire their source of protection against the Shadow Curse. Accepting the mission has Manus cast on his bow, and follow his squad of Harpers to the Ruined Battlefield, where they lay in wait for the Absolutist convoy. The party can go with the group immediately or catch up with them later, as the ambush site is marked on their map.
If, after speaking with Jaheira, the party immediately talks to Isobel and fights Marcus, Manus moves to the bridge, out of reach of the battle. If Isobel is kidnapped, he turns into a .
Ambush
Talking to Branthos at the ambush site starts the cut-scene and spawns the encounter. Once Kar'Niss' convoy arrives, the party can attack immediately or hang back. If choosing to stay hidden and keep watching, Kar'niss kills Vez, one of the goblins in the convoy. From there, the party can either signal the Harpers or wait as they start the encounter themselves. After the fight, a Moonlantern can be found on the drider's corpse.
Alternatively, the party can convince Kar'niss to relinquish the Moonlantern, and consign the convoy to their fate as . Either way, Lassandra departs along the rest of her squad, and returns to Last Light Inn.
If choosing to reach the Shadow-Cursed Lands through the Mountain Pass, a goblin greets the party and sends them to a rendezvous point to wait for their guide to Moonrise Towers, where the party as True Souls. This starts .
Kar'niss ferries the party, as well as the rest of the convoy, to Moonrise. During the trek, Manus, along with Branthos, Elindale, and Skywin ambush the convoy. The party can choose to turn on the convoy and help the Harpers, or protect the convoy in order to infiltrate Moonrise Towers.
If meeting the Harpers for the first time, and Branthos dies while siding with them, Manus tells the party to head to Last Light Inn, where they can obtain similar protection after speaking with Isobel. If choosing to remain with the convoy, Manus and his squad turn hostile.
After the Ambush
If sided with and alive, Manus can later be found back on the southern coastline of Last Light Inn, gazing into the distance, just a few short steps away from where Meygan, Lassandra, and Karrow are mourning Yonas.
Assault Moonrise Towers
If the party prevents Marcus from capturing Isobel at the Last Light Inn, and the Nightsong is freed from her cage and heads for Moonrise, Manus follows Jaheira there. However, Manus is killed during the fight against Absolute forces before the party arrives. His corpse can be found in the Moonrise Towers Prison, surrounded by a Death Shepherd and a horde of Necromites.
Combat
Attacks and Abilities
Allies
Loot
Related quests
Notes
- If Branthos is killed during the convoy's ambush, Manus can take the lead in talking to the player character instead and lead (or conclude) the quest.
- Manus is the only Act Two Harper ranger that can cast Hunter's Mark.
- As of Patch 7, despite having Extra Attack, Manus is not able to attack twice during his turns.
External links
- Manus on the Forgotten Realms Wiki