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Phantasmal Killer: Difference between revisions
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| school = Illusion | | school = Illusion | ||
| classes = Wizard | | classes = Wizard | ||
| class learns at level 7 = Wizard | | class learns at level 7 = Wizard, The Hexblade | ||
| races = | | races = | ||
| summary = This spell allows spellcasters to temporarily haunt a creatures mind with illusions, dealing damage, prevents movement, and has Disadvantage on Ability Checks and Attack Rolls. | | summary = This spell allows spellcasters to temporarily haunt a creatures mind with illusions, dealing damage, prevents movement, and has Disadvantage on Ability Checks and Attack Rolls. |
Latest revision as of 04:02, 29 January 2025
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Phantasmal Killer is a level 4 illusion spell. This spell allows spellcasters to temporarily haunt a creatures mind with illusions, dealing damage, prevents movement, and has Disadvantage on Ability Checks and Attack Rolls.
Description
Haunt a creature with illusions of its greatest fears. It takes 4d10Psychic Damage per turn, cannot move, has Disadvantage on Ability Checks and Attack Rolls
Properties
At higher levels
- When this spell is cast at 5th Level or higher, it deals an additional 1d10Psychic damage per level per turn.
Condition: Phantasmal Killer
Duration: 10 turns
Spell save DC Wisdom saving throw
- Affected entity is haunted by its worst nightmares.
- It takes 4d10Psychic damage per turn, can't move, and has Disadvantage on Ability Checks and Attack Rolls.
How to learn
Classes:
- Class Level 7: Wizard, and The Hexblade