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Conjure Minor Elemental: Difference between revisions
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| notes = * Each caster is only able to have one instance of this active at a time no matter which version was chosen. Casting it a second time will despawn the currently active elemental(s), and activate their Death Burst. | | notes = * Each caster is only able to have one instance of this active at a time no matter which version was chosen. Casting it a second time will despawn the currently active elemental(s), and activate their Death Burst. | ||
* This spell is considered independent of | * This spell is considered independent of {{SAI|Conjure Elemental}}, each caster can have one instance of Elemental and Minor Elemental active simultaneously. | ||
| variants = Conjure Minor Elemental: Azer, Conjure Minor Elemental: Ice Mephits, Conjure Minor Elemental: Mud Mephits | | variants = Conjure Minor Elemental: Azer, Conjure Minor Elemental: Ice Mephits, Conjure Minor Elemental: Mud Mephits | ||
| video = Conjure Minor Elemental Visuals.mp4 | | video = Conjure Minor Elemental Visuals.mp4 |
Latest revision as of 10:38, 17 January 2025
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Conjure Minor Elemental is a level 4 conjuration spell. Conjure 2 Mud Mephits, 2 Ice Mephits, or an Azer to fight for you.
Description
Conjure a minor elemental to fight alongside you.
Properties
- Cost
- Action + Level 4 Spell Slot
- Details
- Range: 18 m / 60 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Variants
How to learn
Classes:
- Class Level 7: Wizard, Druid, and Circle of the Land (Arctic and Forest)
Notes
- Each caster is only able to have one instance of this active at a time no matter which version was chosen. Casting it a second time will despawn the currently active elemental(s), and activate their Death Burst.
- This spell is considered independent of , each caster can have one instance of Elemental and Minor Elemental active simultaneously.