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Mage Hand: Difference between revisions

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| level = cantrip
| level = cantrip
| school = Conjuration
| school = Conjuration
| ritual =
| classes = Bard, Sorcerer, Warlock, Wizard
| classes = Bard, Sorcerer, Warlock, Wizard
| class learns at level 1 = Bard, Sorcerer, Warlock, Wizard
| class learns at level 1 = Bard, Sorcerer, Warlock, Wizard
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| races = Githyanki, Mephistopheles Tiefling
| races = Githyanki, Mephistopheles Tiefling
| race learns at level 1 = High Elf, High Half-Elf, Githyanki, Mephistopheles Tiefling
| race learns at level 1 = High Elf, High Half-Elf, Githyanki, Mephistopheles Tiefling
| race learns at level 2 =
| granted by feats = Magic Initiate: Bard, Magic Initiate: Sorcerer, Magic Initiate: Warlock, Magic Initiate: Wizard
| granted by feats = Magic Initiate: Bard, Magic Initiate: Sorcerer, Magic Initiate: Warlock, Magic Initiate: Wizard
| granted by items = Djinni Ring, Hr'a'cknir Bracers
| granted by items = Djinni Ring, Hr'a'cknir Bracers
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| recharge = Short Rest
| recharge = Short Rest
| cost = action
| cost = action
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| concentration =
| range = ranged
| range m =
| range ft =
| aoe =
| aoe m =
| aoe ft =
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| area =
| area category =
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| area condition 2 =
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| area condition 4 =
| creature = Mage Hand (creature)
| creature = Mage Hand (creature)
| creature description =  
| creature description =  
{{SpellAction|Shove}}
{{SpellAction|Shove}}
{{SpellAction|Throw}}
{{SpellAction|Throw}}
| higher levels =
| notes = * [[Githyanki]] and [[Arcane Trickster]]s can cast a special version of Mage Hand that is invisible.  
| notes = * [[Githyanki]] and [[Arcane Trickster]]s can cast a special version of Mage Hand that is invisible.  
* The duration of the mage hand is '''10 turns'''.
* The duration of the mage hand is '''10 turns'''.
** The Arcane Trickster version also has an extended duration of until the next long rest.  
** The Arcane Trickster version also has an extended duration of until the next long rest.  
* Aside from [[Find Familiar]], this is the only cantrip with a limitation on how often it can be cast (once per short rest). This is somewhat in contradiction with the basic concept of cantrips.
* This is the only cantrip with a limitation on how often it can be cast (once per short rest). This is somewhat in contradiction with the basic concept of cantrips.
* Mage Hand has two incantations: '''Veniam Iuva Me''', Latin for "come help me", and '''Voco''', Latin for "I call/summon".
* Mage Hand has two incantations: '''Veniam Iuva Me''', Latin for "come help me", and '''Voco''', Latin for "I call/summon".
*If the Hand throws a weapon marked as a [[Homing Weapon]], the weapon will be instantly equipped to the caster of the Hand upon return, unequipping previous equipment.
*If the Hand throws a weapon marked as a [[Homing Weapon]], the weapon will be instantly equipped to the caster of the Hand upon return, unequipping previous equipment.

Latest revision as of 22:40, 18 January 2025

Mage Hand is a cantrip (Conjuration). It conjures a spectral hand that can interact with objects.

Description

Create a spectral hand that can manipulate and interact with objects.

Properties

Cost
Action
Details
Recharge: Short rest

At higher levels

Casting this spell at a higher level grants no additional benefit.

Creature: Mage Hand (creature)

STR

10

DEX

10

CON

3
(-4)

INT

2
(-4)

WIS

1
(-5)

CHA

1
(-5)

Hit Points

3

Armour Class

5

Shove Shove ()
Try to push your target away. Your chances depend on your Athletics, and are higher if you're hidden or invisible.
Throw Throw ()
Throw a character or item from the world or your inventory.

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Feats:

Granted by the following items:

Notes

  • Githyanki and Arcane Tricksters can cast a special version of Mage Hand that is invisible.
  • The duration of the mage hand is 10 turns.
    • The Arcane Trickster version also has an extended duration of until the next long rest.
  • This is the only cantrip with a limitation on how often it can be cast (once per short rest). This is somewhat in contradiction with the basic concept of cantrips.
  • Mage Hand has two incantations: Veniam Iuva Me, Latin for "come help me", and Voco, Latin for "I call/summon".
  • If the Hand throws a weapon marked as a Homing Weapon, the weapon will be instantly equipped to the caster of the Hand upon return, unequipping previous equipment.

External Links[edit | edit source]