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Bronzebreak (talk | contribs) m Added noteslist. |
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==Prevention== | ==Prevention== | ||
Instead of being Downed, one can "cheat death" via the effects in the chart below. | Instead of being Downed, one can "cheat death" via the effects in the chart below. | ||
* When the | * When the character would normally hit 0 hit points, the "prevention" effect will end, and grant the character healing instead. | ||
* While multiple effects can be active at once, the order of priority and stacking (or lack thereof) is not fully understood. | |||
* When a character is "revived" this way, they fully restore their [[Resources]] ({{Resource|Action}}(s), {{Resource|Bonus}}(s), {{Resource|Reaction}}(s), and {{Resource|Movement}}). | * When a character is "revived" this way, they fully restore their [[Resources]] ({{Resource|Action}}(s), {{Resource|Bonus}}(s), {{Resource|Reaction}}(s), and {{Resource|Movement}}). | ||
* This even applies if the character would be downed during their turn (such as from being in range of an explosion that they caused). | |||
{| class = "wikitable | {{Table alignment}} | ||
{| class="wikitable defaultleft sortable" | |||
! Condition | ! Condition | ||
! Source | ! Source | ||
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! Condition Duration | ! Condition Duration | ||
! Limitation | ! Limitation | ||
|- | |||
| {{Pass|After Death Do Us Part|After Death Do Us Part}} || {{RarityItem|After Death Do Us Part}} Passive || {{math|\frac{1} {2} }} {{DamageText|max|Healing}} ||{{Duration|Permanent}} || Applies {{Cond|Shadow Possession}}<br> {{Recharge|Long Rest}} | |||
|- | |- | ||
| {{Cond| | | {{Cond|Death Ward}} || {{SAI|Death Ward}} Spell || {{DamageText|1|Healing}} || {{Duration|Long Rest}} || {{SpellSlot|4|1}} | ||
|- | |- | ||
| {{Cond|Death Ward}} || {{Pass|Aegis Palms}} Passive || {{DamageText|1|Healing}} || {{Duration|2}} || Applies to targets [[Healing|Healed]] | |||
| {{ | |||
| | |||
|- | |- | ||
| {{ | | {{Pass|Lathander's Blessing}} || {{RarityItem|The Blood of Lathander}} Passive || {{DamageText|2d6|Healing}} <br> +{{DamageText|1d6|Healing}} to allies within {{Distance|m=9|ft=30}} || {{Duration|Permanent}} || {{Recharge|Long Rest}} | ||
|- | |- | ||
| {{Pass|Relentless | | {{Pass|Relentless Endurance}} || Level 1 [[Half-Orc]] Passive || {{DamageText|1|Healing}} || {{Duration|Permanent}} || {{Recharge|Long Rest}} | ||
|- | |- | ||
| {{Pass|Relentless | | {{Pass|Relentless Rage}} || Level 11 [[Barbarian]] Passive || {{DamageText|1|Healing}} || {{Duration|Permanent}} || If {{Cond|Rage|Enraged}} <br> {{Recharge|Short Rest}} | ||
| | |||
| | |||
|- | |- | ||
| {{ | | {{Cond|Survival Instinct}} || {{SAI|Survival Instinct}} Action || {{DamageText|3d4|Healing}} || {{Duration|3}} || {{Recharge|Short Rest}} | ||
| | |||
|} | |} | ||