| description = Goblin Booyahg are a generic Goblin NPCs and enemies found throughout Act One of Baldur's Gate 3. They are the wizards of goblin kind, though their skills and knowledge are relatively primitive compared to more learned spellcasters. Despite their shortcomings, they can still be dangerous when supported in large groups and through the use of ambushes.
| description = Goblin Booyahg are generic Goblin NPCs and enemies found throughout Act One of Baldur's Gate 3. They are the wizards of goblin kind, though their skills and knowledge are relatively primitive compared to more learned spellcasters. Despite their shortcomings, they can still be dangerous when supported in large groups and through the use of ambushes.
| t passives = Darkvision, Fury of the Small, Opportunity Attack
| nostore = y
| stats = Goblin_Caster
}}
}}
'''Goblin Booyahgs''' are generic [[Goblin|goblin]] [[Non-player characters|NPCs]] and enemies found throughout [[Act One]] of ''[[Baldur's Gate 3]]''. They are the [[Wizard|wizards]] of goblinkind, although their skills and knowledge are primitive compared to more learned spellcasters.
'''Goblin Booyahg''' are a generic [[Goblin]] NPCs and enemies found throughout [[Act One]]. They are the wizards of goblin kind, though their skills and knowledge are relatively primitive compared to more learned spellcasters. Despite their shortcomings, they can still be dangerous when supported in large groups and through the use of ambushes.
Despite these shortcomings, they are still dangerous when ambushing in large groups. Their area of effect and crowd control [[spells]] make them high-priority targets in early encounters.
{{Feature box|Main Hand Attack|item=Ritual Staff}}
{{Feature box|Ray of Sickness}}
{{Action}}
{{Feature box|Topple|item=Ritual Staff}}
{{SavingThrow|DEX|dc=11}} to avoid taking damage.
{{DamageInfo|count=1|die=6|type=Acid}}
{{Range|m=18|ft=60}}
{{AOE|Circle|m=2|ft=7}}
=== [[Sleep]] ===
Casts the [[Sleep]] spell.
{{Action}}
{{Range|m=18|ft=60}}
* Gives the {{SmallIcon|Sleeping Condition Icon.webp}} [[Sleeping (Condition)|Sleeping]] onto select targets up to a combined 24 [[Hit Points]].
===[[Grease]]===
Casts the [[Grease]] spell.
{{Action}}
{{SavingThrow|DEX|dc=12}} to avoid falling {{SmallIcon|Prone Condition Icon.webp}} [[Prone (Condition)|Prone]].
{{Range|m=18|ft=60}}
{{AOE|Circle|m=4|ft=13}}
*Surface is flammable and counts as {{SmallIcon|Difficult Terrain Condition Icon.webp}} [[Difficult Terrain]].
===[[Ray of Sickness]]===
Casts the [[Ray of Sickness]] spell.
{{Action}}
{{Attack Roll}}: +3
{{DamageInfo|die=8|count=2|type=Poison}}
{{SavingThrow|CON|dc=12}} to avoid becoming {{SmallIcon|Poisoned Condition Icon.webp}} [[Poisoned (Condition)|Poisoned]].
{{Range|m=18|ft=60}}
== Known goblin booyahgs ==
* {{MdCharLink|Benta}}
* {{MdCharLink|Culk}}
* {{MdCharLink|Gnat}}
* {{MdCharLink|Piddle}}
* {{MdCharLink|Shekt}}
== Related literature ==
* {{MdRarityItem|On Goblins: My Life Among the Conquering Host}}
{{Archetypes}}
[[Category:Goblins]]
[[Category:Goblins]]
[[Category:Humanoids]]
[[Category:Followers of the Absolute]]
[[Category:Archetypes]]
[[Category:Wizards]]
[[Category:Wizards]]
[[Category:Followers of the Absolute]]
[[Category:Characters in Act 1]]
Latest revision as of 19:10, 23 January 2025
Goblin Booyahgs are generic goblinNPCs and enemies found throughout Act One of Baldur's Gate 3. They are the wizards of goblinkind, although their skills and knowledge are primitive compared to more learned spellcasters.
Despite these shortcomings, they are still dangerous when ambushing in large groups. Their area of effect and crowd control spells make them high-priority targets in early encounters.