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Bloodletting: Difference between revisions
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m Ability functions, it just isn't granted to the player. Bug shall remain on the weapon page itself. |
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{{ | {{Weapon action page | ||
| name = Bloodletting | | name = Bloodletting | ||
| image = | | image = Slash.webp | ||
| controller icon = Slash Icon.webp | |||
| icon = Slash Unfaded Icon.webp | |||
| weapons = Artificial Leech (+1) | | weapons = Artificial Leech (+1) | ||
| summary = '''Bloodletting''' is a [[weapon action]] that deals additional {{DamageType|Necrotic}} damage, and possibly inflicts {{Cond|Bleeding}} on the target. | | summary = '''Bloodletting''' is a [[weapon action]] that deals additional {{DamageType|Necrotic}} damage, and possibly inflicts {{Cond|Bleeding}} on the target. | ||
| description = Pierce an enemy's flesh and possible make them {{cond|Bleeding|Bleed}}. Some [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Bleeding'''. | | description = Pierce an enemy's flesh and possible make them {{cond|Bleeding|Bleed}}. Some [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Bleeding'''. | ||
| cost = action | | cost = action | ||
| damage = weapon | | damage = weapon | ||
Line 14: | Line 15: | ||
| range = weapon | | range = weapon | ||
| recharge = Short Rest | | recharge = Short Rest | ||
| | | condition duration = 2 | ||
}} | }} | ||
[[Category:Sources of Necrotic damage]] |
Latest revision as of 01:27, 28 January 2025
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Bloodletting is a weapon action that deals additional Necrotic damage, and possibly inflicts on the target.
Description
Pierce an enemy's flesh and possible make them . Some Undead and Constructs can't suffer Bleeding.
Properties
- Cost
- Action
- Damage
- Normal weapon damage
- +
1d6 (1~6) Necrotic
- Details
- Attack roll
- Range: Normal weapon range
- Short rest Recharge:
Condition: Bleeding
Duration: 2 turns
- Creature takes 2Slashing damage at the start of each turn and has Disadvantage on Constitution Saving throws.
- Removed by healing.
How to learn
Granted by the weapons: