{{CharacterInfo|name=Goblin Booyahg|STR=9|level=2|race=Goblin|type=Humanoid|HP=13|AC=11|size=Small|weight=35kg|proficiency=2|initiative=+1|DEX=12|CON=10|INT=10|WIS=14|CHA=8|faction=[[Cult of the Absolute]]|location=[[Blighted Village]]|exp=20|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}{{PAS|Fury of the Small|t=1}}|speed=9m / 30ft}}
{{Infobox creature
| name = Goblin Devout
| race = [[Goblin]]
| class = [[Cleric]]
| size = [[Small]]
| type = [[Humanoid]]
| ac = 11
| e hp = 9
| hp = 14
| t hp = 18
| h hp = 22
| movement m = 9
| weight kg = 35
| level = 2
| str = 9
| dex = 12
| con = 10
| int = 10
| wis = 14
| cha = 8
| passives = Darkvision, Opportunity Attack
| t passives = Darkvision, Opportunity Attack, Fury of the Small
| nostore = y
| stats = Goblin_Cleric
}}
'''Goblin Devout''' are generic [[Goblin|goblin]] NPCs found throughout [[Act One]]. They are the clerics of the [[Goblin Camp]], tapping into their belief in the [[Absolute]] to draw divine power. While quite weak in a direct fight, their spells help to buff their allies.
'''Goblin Devout''' are generic [[Goblin]] NPCsfound throughout [[Act One]]. They are the clerics of the [[Goblin Camp]], tapping into their belief in [[Absolute]] to draw divine power. While quite weak in a direct fight, their spells help to buff their allies.
== Combat ==
=== Attacks and abilities ===
{{Feature box|Bless}}
{{Feature box|Concussive Smash|item=Crude Mace}}
{{Feature box|Cure Wounds}}
{{Feature box|Main Hand Attack|item=Crude Mace}}
{{Feature box|Sacred Flame}}
==Attacks and abilities==
== Known goblin devouts ==
{{Feature box|name=Main Hand Attack|Uses {{RarityItem|Mace}}.
* {{MdCharLink|Cry}}
* {{MdCharLink|Mezzka}}
* {{MdCharLink|Mrak}}
* {{MdCharLink|Muzul}}
* {{MdCharLink|Wasp}}
{{DamageInfo|die=6|count=1|type=Bludgeoning}}
{{Archetypes}}
{{Attack Roll}}: +2
{{Action}}}}{{Feature box|name=Bless|Casts {{SAI|Bless}} as a Level 1 spell, targeting up to 3 allies.
{{Concentration}}
{{Duration|10}}
{{Action}}}}{{Feature box|name=Sacred Flame|Engulf a target in a flame-like radiance.
{{DamageInfo|die=8|count=1|type=Radiant}}
{{SavingThrow|DEX|dc=12}} to avoid damage.
{{Range|m=9|ft=60}}
{{Action}}}}
[[Category:Goblins]]
[[Category:Goblins]]
[[Category:Humanoids]]
[[Category:Clerics]]
[[Category:Clerics]]
[[Category:Followers of the Absolute]]
[[Category:Followers of the Absolute]]
[[Category:Archetypes]]
Latest revision as of 19:11, 23 January 2025
Goblin Devout are generic goblin NPCs found throughout Act One. They are the clerics of the Goblin Camp, tapping into their belief in the Absolute to draw divine power. While quite weak in a direct fight, their spells help to buff their allies.