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Animate Dead: Skeleton: Difference between revisions

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Discussed patch 3 bug regarding skeletons not having weapons.
Use new creature parameter
 
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{{ up to date | 2023-08-31 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Animate Dead: Skeleton
| name = Animate Dead: Skeleton
| image = Animate Dead Skeleton Icon.png
| image = Animate Dead Skeleton.webp
| level = 3
| level = 3
| school = Necromancy
| school = Necromancy
| ritual =  
| ritual =  
| classes = Cleric, Wizard, Oathbreaker
| summary = This spell allows spellcasters to animate a corpse to create a {{CharLink|Skeleton_(Animate Dead)|Skeleton}} that focuses on ranged weaponry. They must target a corpse, and the skeleton lasts until killed or until the next long rest.
| class learns at level 5 = Cleric, Wizard
| description = Create a skeleton that specialises in ranged combat.
| class learns at level 9 = Oathbreaker
| warning = {{Prereq|The target must be a Medium or Small corpse.}}
| class learns at level 2 =
| cost = action, spell3
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to animate a corpse to create a skeleton that focuses on ranged weaponry.
 
This spell is a variation of [[Animate Dead]].
| description = The Skeleton is armed with a [[Shortbow]] and has a [[Proficiency Bonus]] of +2.
 
{{DamageInfo|count=1|die=6|plus=2|type=Piercing}}
 
The Summoned Skeleton has an [[Armour Class]] of 10, and <code><span style="color:mediumturquoise">17 Hit Points</span></code>.
| action type = action
| attack roll =  
| attack roll =  
| damage =  
| damage =  
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| aoe m =  
| aoe m =  
| aoe ft =  
| aoe ft =  
| creature = Skeleton (Animate Dead)
| condition =  
| condition =  
| condition duration =  
| condition duration =  
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| area condition 4 =  
| area condition 4 =  
| higher levels =  
| higher levels =  
| variants =  
| variant of = Animate Dead
| notes = * Patch 3 introduced a bug where skeletons summoned by this spell do not have weapons.
* {{Class|Warlock}}s with the '''Pact of the Tome''' [[Warlock#Level_3|Pact Boon]] can cast this spell once per [[Long Rest]] once they receive [[Deepened Pact]] at level 5.
| video =  
| video =  
}}
}}
==Further Details==
[[File:Skeleton Summon.png|right|frameless|160x160px]]
{| class="wikitable" style="text-align: center; min-width: 300px;"
|+Summon Skeleton Stats
|-
!Strength!!Dexterity!!Constitution
|-
|10||14||8
|-
!Intelligence!!Wisdom!!Charisma
|-
|6||8||5
|}
{| class="wikitable"
|+Resistances
! colspan="2" |Type
|-
|{{C|[[File:Bludgeoning_Damage_Icon.png|frameless|upright=0.1]]}}Bludgeoning
|Vulnerable
|-
|{{C|[[File:Poison Damage Icon.png|frameless|upright=0.1]]}}Poison
|Immune
|}

Latest revision as of 10:51, 17 January 2025

Animate Dead: Skeleton is a level 3 necromancy spell. This spell allows spellcasters to animate a corpse to create a Skeleton_(Animate Dead) Skeleton that focuses on ranged weaponry. They must target a corpse, and the skeleton lasts until killed or until the next long rest.

Description

Create a skeleton that specialises in ranged combat.

The target must be a Medium or Small corpse.

Properties

Cost
Action + Level 3 Spell Slot
Details
 Range: 3 m / 10 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Creature: Skeleton (Animate Dead)

STR

10

DEX

16
(+3)

CON

8
(-1)

INT

6
(-2)

WIS

8
(-1)

CHA

5
(-3)

Hit Points

19

Armour Class

11

How to learn

This spell is a variation of:
Animate Dead Animate Dead