Ad placeholder
Vital Conduit Boots: Difference between revisions
Jump to navigation
Jump to search
Adding notes |
No edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{EquipmentPage| | {{EquipmentPage| | ||
| image = Boots Metal Githyanki Magic Faded.png | | image = Boots Metal Githyanki Magic Faded.png | ||
| controller icon = Boots Metal Githyanki Magic Unfaded.png | | controller icon = Boots Metal Githyanki Magic Unfaded.png | ||
| icon = Boots Metal Githyanki Magic Unfaded Icon.png | | icon = Boots Metal Githyanki Magic Unfaded Icon.png | ||
| description = The {{rare|Vital Conduit Boots}} are a pair of rare [[Boots]] that grants the wearer temporary [[Hit Points]] when they cast a [[Spell]] that requires [[Concentration]]. | | description = The {{rare|Vital Conduit Boots}} are a pair of rare [[Boots]] that grants the wearer temporary [[Hit Points]] when they cast a [[Spell]] that requires [[Concentration]]. | ||
| quote = Tenser's notes on arcane displacement were not only read by wizards - other avid readers included enterprising smiths eager to break into the magic items market. | | quote = Tenser's notes on arcane displacement were not only read by wizards - other avid readers included enterprising smiths eager to break into the magic items market. | ||
| type = Boots | | type = Boots | ||
| proficiency = Medium Armour | | proficiency = Medium Armour | ||
| armour class = | |||
| armour class = | | armour class bonus = | ||
| armour class bonus = | | enchantment = | ||
| enchantment = | | rarity = rare | ||
| rarity = rare | |||
| weight kg = 2 | | weight kg = 2 | ||
| weight lb = 4 | | weight lb = 4 | ||
Line 20: | Line 18: | ||
| passives = Vital Conduit | | passives = Vital Conduit | ||
| special = * {{Skill|Athletics}} +1 | | special = * {{Skill|Athletics}} +1 | ||
| notes = *The boots effect is trigger even by casting concentration cantrips, like [[True Strike]] or [[Resistance]]. | | notes = *The boots effect is trigger even by casting concentration cantrips, like [[True Strike]] or [[Resistance_(Cantrip)|Resistance]]. | ||
*The effect isn't trigger by most concentrations spells allowing free recast. Tested with: [[Hex]], [[Hunter's Mark]], [[Moonbeam]], [[Heat Metal]], [[Call Lightning]] and [[Vampiric Touch]]. | *The effect isn't trigger by most concentrations spells allowing free recast. Tested with: [[Hex]], [[Hunter's Mark]], [[Moonbeam]], [[Heat Metal]], [[Call Lightning]] and [[Vampiric Touch]]. | ||
*The exception known to trigger this ability multiple times is [[Cloudkill]]. You can move the cloud every turn without expending spell slots and trigger this ability. | *The exception known to trigger this ability multiple times is [[Cloudkill]]. You can move the cloud every turn without expending spell slots and trigger this ability. | ||
| where to find = | | where to find = Sold by [[Jeera|A'jak'nir Jeera]] | ||
| where to find location = Crèche Y'llek | | where to find location = Crèche Y'llek | ||
| where to find x = 1380 | | where to find x = 1380 |
Latest revision as of 13:29, 10 January 2025

The Vital Conduit Boots are a pair of rare Boots that grants the wearer temporary Hit Points when they cast a Spell that requires Concentration.

Tenser's notes on arcane displacement were not only read by wizards - other avid readers included enterprising smiths eager to break into the magic items market.
Properties
- Required Proficiency:
- Rare Rarity:
- Weight: 2 kg / 4 lb
- Price: 240 gp
UID
MAG_Gish_TempHPWhileConcentrating_BootsUUID
306d3417-5e12-499e-832e-86b602a075de
Special
The wearer of this item gains:
- +1
- Vital Conduit
- Grants the wearer temporary hit points when they cast a Spell that requires Concentration. 8
Where to find
- Crèche Y'llek X: 1380 Y: -798: Sold by A'jak'nir Jeera
Notes
- The boots effect is trigger even by casting concentration cantrips, like True Strike or Resistance.
- The effect isn't trigger by most concentrations spells allowing free recast. Tested with: Hex, Hunter's Mark, Moonbeam, Heat Metal, Call Lightning and Vampiric Touch.
- The exception known to trigger this ability multiple times is Cloudkill. You can move the cloud every turn without expending spell slots and trigger this ability.
Gallery[edit | edit source]
-
Dyed variations