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Brutal Critical: Difference between revisions
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Used by minotaur |
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{{ | {{see also|Savage Attacks}} | ||
| summary = '''Brutal Critical''' is a | {{Passive feature page | ||
| description = You've trained to strike swift and true. When you land a [[Critical Hit]], you roll an extra damage die as well as the normal additional critical die. | | summary = '''Brutal Critical''' is a [[Barbarian]] passive feature. The barbarian makes their critical hits even deadlier. | ||
| description = You've trained to strike swift and true. When you land a [[Critical Hit]]{{notes}}, you roll an extra damage die as well as the normal additional critical die. | |||
| image = Brutal Critical.webp | | image = Brutal Critical.webp | ||
| | | icon = Brutal Critical Icon.webp | ||
| additional = | | additional = | ||
| condition = | | condition = | ||
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| condition save = | | condition save = | ||
| class learns at level 9 = Barbarian | | class learns at level 9 = Barbarian | ||
| used by creatures = Bearclaw, Baff Elkhorn, Lobo Denysse, Minotaur | |||
| notes = | | notes = | ||
* This feature only applies to main hand melee weapon attacks or unarmed melee attacks. For comparison, {{Pass|Savage Attacks}}, a similar racial feature, only applies to melee weapon attacks (main hand or offhand) and not unarmed attacks. | |||
* Weapons that deal multiple damage dice like [[greatswords]] or [[mauls]] will only receive a single extra damage die from this feature. For example, this feature will add only 1d6 damage to a greatsword critical hit (2d6 base damage), but 1d12 damage to a greataxe critical hit (1d12 base damage). | |||
}} | }} | ||
{{BarbarianNavbox}} | {{BarbarianNavbox}} |
Latest revision as of 03:10, 17 November 2024
See also: Savage Attacks
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Brutal Critical is a Barbarian passive feature. The barbarian makes their critical hits even deadlier.
Description
You've trained to strike swift and true. When you land a Critical Hit[See Notes], you roll an extra damage die as well as the normal additional critical die.
How to learn
Notes
- This feature only applies to main hand melee weapon attacks or unarmed melee attacks. For comparison, , a similar racial feature, only applies to melee weapon attacks (main hand or offhand) and not unarmed attacks.
- Weapons that deal multiple damage dice like greatswords or mauls will only receive a single extra damage die from this feature. For example, this feature will add only 1d6 damage to a greatsword critical hit (2d6 base damage), but 1d12 damage to a greataxe critical hit (1d12 base damage).