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(Redirected from Sister Anya)

Sister Anya is an Undead Nurse in Reithwin during Act Two.

Be still darling. Let Sister Anya comfort you.
Anya

Involvement edit

Act Two edit

Sister Anya is one of the Zealous Assistants of Malus Thorm Malus Thorm in the House of Healing. She and several other undead nurses are trying to grasp the science provided by Thorm on a struggling Distressed Patient Distressed Patient.

If encountering Anya or the other nurses, a dialogue with Malus Thorm is immediately triggered. During the dialogue, the party can convince Thorm to order the nurses to kill each other or to operate on himself. If the party choose the latter, Anya is neutral toward the surgeon's demise. She wanders the auditorium, offering philosophical ramblings about patients, healing, and Thorm's fate. If the party attack her, the other undead nurses also become hostile.

Combat edit

Attacks and abilities edit

Inject Nostrum Inject Nostrum (Action)   –  Syringe (+1)
Damage: 1~6
Normal weapon damage
+ 1d6NecroticNecrotic

Inject an enemy with the mysterious liquid in your syringe and possibly Poison Poison them.

 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack Main Hand Attack (Action)   –  Syringe (+1)
Damage:
Normal weapon damage

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5 ft
Mind Screech Mind Screech (Action)
Damage: 4~24

Wrench at a foe's soul and inflict Confusion Confusion.

WIS Save
AoE: 5 m / 17 ft (Cone)
Recharge: Per turn
Obliging Assistant Obliging Assistant (Action)
Healing: 3~18 + modifiers

Heal The Surgeon.

 Melee: 1.5 m / 5 ft
Recharge: Per turn
Piercing Strike Piercing Strike (Action)   –  Syringe (+1)
Damage:
Normal weapon damage

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Throw Throw (Action)   –  Karabasan's Gift
Damage:
Normal weapon damage

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

 Range: 18 m / 60 ft

Allies edit

Loot edit

Related literature edit