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Guard Vlomina is a dwarf guard in Baldur's Gate.


'Fraid I'll have to ask you to stop there. Only Ettvard's allowed to use the basement elevator.

Involvement edit

Vlomina can be found just inside the main entrance to the Baldur's Mouth in the Lower City. She guards the elevator to the basement from the ground floor at X: 64 Y: -58.

Combat edit

Attacks and abilities edit

Concussive Smash Concussive Smash (Action)
Damage:
Normal weapon damage

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack Main Hand Attack (Action)   –  Mace
Damage: 5~10

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5 ft
Mobile Shot Mobile Shot (Bonus Action)
Damage: 1~6

Make a Ranged Attack while moving. Prerequisite: Must have Dashed Dashed or Disengaged Disengaged this turn.

 Range: 15 m / 50 ft
Recharge: Short rest
Piercing Shot Piercing Shot (Action)
Damage:
Normal weapon damage

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ranged Attack Ranged Attack (Action)   –  Hand Crossbow
Damage: 1~6

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft

Tactician/Honour mode only edit

Menacing Attack (Melee) Menacing Attack (Melee) (Action + Superiority Die)
Damage:
Normal weapon damage

Possibly Frighten Frighten your target. They'll have Disadvantage Icon.png Disadvantage on ability checks and Attack rolls and be unable to move.

WIS Save
 Range: Normal weapon range

Vlomina receives  5 Superiority Dice in order to use Menacing Attack.

Notable loot edit