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Booyahg Shekt is a goblin stationed at the Goblin Camp in Act One.

Been boozin'? If ya need to clear yer head, priestess can help.
Shekt

Involvement edit

Act One edit

Booyahg Shekt is positioned in the main hall of the Shattered Sanctum, east of the throne.

Combat edit

Attacks and abilities edit

Acid Splash Acid Splash (Action)
Damage: 1~6
1d6AcidAcid

Throw a bubble of acid that damages each creature it hits.

DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Grease Grease (Action + Level 1 Spell Slot)
Cover the ground in flammable grease. It becomes Difficult Terrain and creatures within can fall Prone Prone.
DEX Save
 Range: 18 m / 60 ft
Main Hand Attack Main Hand Attack (Action)   –  Ritual Staff
Damage: 0~5

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5 ft
Ray of Sickness Ray of Sickness (Action + Level 1 Spell Slot)
Damage: 2~16

Possibly Poisons Poisons the target.

CON Save
 Range: 18 m / 60 ft
Topple Topple (Action)   –  Ritual Staff
Damage: 1~4

Swipe at a creature to knock it Prone.

DEX Save
 Range: Normal weapon range
Recharge: Short rest

Loot edit

Idle banter edit

Booyahg Shekt: You ever been to the Underdark?

  • Tracker Azak: I was born in the Underdark, mate. An' I've got the lash-marks to show fer it.
    • Booyahg Shekt: Poor bastard. Slave-stock, are ya?
      • Tracker Azak: Yeah. An' the one thing I learned down there...
        • Tracker Azak: ...don't matter if you're a slave or a king. Drow'll pluck out yer eyes if you look at 'em wrong.

External links edit