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Warrior Nrog is a goblin stationed at the Goblin Camp in Act One.

Been boozin'? Won't make the brandin' go any easier - I tried.
Nrog

Involvement edit

Act One edit

Warrior Nrog can be found guarding the inner entrance of the Shattered Sanctum, occasionally chatting with Trinzas Trinzas about the noisy party in the courtyard and their recent prisoner from Aradin Beno Aradin's adventuring party.

Combat edit

Attacks and abilities edit

Lacerate Lacerate (Action)   –  Greataxe
Damage: 2~13
1d12 + 1SlashingSlashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack Main Hand Attack (Action)   –  Greataxe
Damage: 2~13
1d12 + 1SlashingSlashing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5 ft
Menacing Attack (Melee) Menacing Attack (Melee) (Action + Superiority Die)   –  Greataxe
Damage: 2~13 + modifiers

Possibly Frighten Frighten your target. They'll have Disadvantage Icon.png Disadvantage on ability checks and Attack rolls and be unable to move.

WIS Save
 Range: Normal weapon range
Throw Stone Throw Stone (Action)
Damage: 2~5

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft

= Loot edit

Idle banter edit

Warrior Trinzas: Bloody racket...

  • Warrior Nrog: Aw, c'mon now. They're just 'avin a bit o' fun.
    • Warrior Trinzas: Aye - so much fun that those thieves almost got past.
      • Warrior Nrog: We got 'em though, eh? And once the whelp starts singin' we'll know who sent 'em.
        • Warrior Trinzas: Aye. Might be we'll pay 'em a visit in return. That'll be some real fun.

External links edit