Guardian of Faith (creature)
More actions
Involvement edit
Guardians of Faith can be summoned with the level 4 Conjuration spell, .
One Guardian of Faith can be found in the Rosymorn Monastery guarding a pile of skeletons. The Cleric who summoned it, was one of those skeletons (Last Notes of a Monk). The fact that it is a permanent Guardian is attributed to a blessing of Lathander.
Combat edit
Acting as immobile sentries, Guardians of Faith attack any enemies who get within range. Guardians of Faith take damage with every attack they make. The only action available to Guardians of Faith is
which deals equal damage to the target and guardian. The guardian can trigger this attack in three different ways:- As a normal Action on their turn (via )
- As an entirely free reaction when an enemy enters their 3 m / 10 ft attack range (via )
- As an entirely free reaction when an enemy in range attacks an ally (via )
Guardians of Faith do not have a traditional Opportunity Attack and make reaction attacks against enemies entering their range rather than leaving it. Their reactions do not consume any Reaction resource and are thus limited only by the amount of hit points the guardian has.
Attacks and abilities edit
Gallery edit
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Concept Art of a Good Guardian.
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Concept Art of a Neutral Guardian.
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Concept Art of an Evil Guardian.
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Concept Art of Shields that would have changed depending on deity.
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Guardian of Faith evil model.
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From left to right: evil, neutral, and good in-game models.