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Goblin Boss

From bg3.wiki

Goblin Bosses are generic goblin NPCs and enemies found throughout the High Hall in Act Three.

Combat edit

Attacks and abilities edit

Main Hand Attack Main Hand Attack (Action)   –  Goblin Scimitar
Damage: 3~8
1d6 + 2SlashingSlashing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5 ft
Reckless Warcry Reckless Warcry (Bonus Action)
Increase your Strength by 3, at the cost of decreasing your Armour Class by 1.
 Range: Self
AoE: 15 m / 50 ft (Radius)
Recharge: Short rest
Throw Stone Throw Stone (Action)
Damage: 2~5

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft

Loot edit

Known goblin bosses edit