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Cambions are a race of Fiend and non-playable race in Baldur's Gate 3. Typically found in the Hells, Cambions are half-fiend, half-mortal, and are resistant to many types of damage.

Involvement edit

Prologue edit

Two Cambions appear at the back of the bridge entrance after reaching 10 turns left until the Nautiloid crashes. Their high Hit Points, AC and many Resistances make them very difficult to kill directly. Overall, they are meant to force the party to activate the controls or risk being killed by them.

Act Three edit

Six Vengeful Cambions can be encountered while escaping the House of Hope. It is also possible to encounter two cambions if a certain party member is inflicted by the condition Castigated By Divinity Castigated By Divinity.

Combat edit

Attacks and abilities edit

Fire Bolt Fire Bolt (Action)
Damage: 1~10
1d10FireFire

Hurl a mote of fire.

 Range: 18 m / 60 ft
Fly Fly (Movement Speed (Half cost))
Fly to a target position
 Range: 18 m / 60 ft
Main Hand Attack Main Hand Attack (Action)   –  Trident
Damage: 5~10
1d6 + 4PiercingPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5 ft

Cambion characters edit

Cambion enemy variants edit

Summonable cambions edit

Gallery edit

External links edit