Module:Damage display/doc

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Revision as of 17:15, 28 January 2025 by NtCarlson (talk | contribs) (Created page with "This module renders damage information in a format designed to replicate the in-game view. == Examples == {{Template demo | style = table | <nowiki> {{#invoke: Damage display | main | damage 1 = 1d6 + 2 | damage 1 type = Piercing | damage 1 modifier = finesse | damage 2 = 1d6 | damage 2 type = Fire }} </nowiki> | <nowiki> {{#invoke: Damage display | main | damage 1 = 1d6 + 2 | damage 1 type = Piercing | damage 1 modifier = finesse...")
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This is the documentation page for Module:Damage display

This module renders damage information in a format designed to replicate the in-game view.

Examples

Markup Renders as
{{#invoke: Damage display | main
| damage 1          = 1d6 + 2
| damage 1 type     = Piercing
| damage 1 modifier = finesse
| damage 2          = 1d6
| damage 2 type     = Fire
}}
Damage: 4~14
{{#invoke: Damage display | main
| damage 1          = 1d6 + 2
| damage 1 type     = Piercing
| damage 1 modifier = finesse
| damage 2          = 1d6
| damage 2 type     = Fire
| damage 3          = 2d8
| damage 3 type     = Radiant

| str = 9
| dex = 17
}}
Damage: 9~33
1d6 + 5Damage TypesPiercing
+ 1d6Damage TypesFire
+ 2d8Damage TypesRadiant
{{#invoke: Damage display | main
| damage 1          = 1d10
| damage 1 type     = Force
| damage 1 modifier = spell
| damage 2          = 1d10
| damage 2 type     = Force
| damage 2 modifier = spell
| damage 3          = 1d10
| damage 3 type     = Force
| damage 3 modifier = spell

| wis = 10
| int = 8
| cha = 17
| casting ability = cha
}}
Damage: 12~39
1d10 + 3Damage TypesForce
+ 1d10 + 3Damage TypesForce
+ 1d10 + 3Damage TypesForce

Parameters

parameter meaning
damage n The damage string in the simple format

ExprTerm + Expr | Term
TermDice | Integer
DiceInteger d Integer

For example "2d8 + 1d6 + 4".

damage n type The type of the damage which may be any of the damage types in the game. Also accepts a special weapon value which means the type of the damage is inherited from the weapon.
damage n modifier The modifier added to the damage. It may be a specific ability score such as str or cha or it may be a special value such as melee, ranged, finesse, or spell.
str Strength ability score used for evaluating modifiers
dex Dexterity ability score used for evaluating modifiers
con Constitution ability score used for evaluating modifiers
int Intelligence ability score used for evaluating modifiers
wis Wisdom ability score used for evaluating modifiers
cha Charisma ability score used for evaluating modifiers
casting ability The ability score used for casting. Determines how to evaluate the spell special modifier value.