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Tides of Chaos

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Revision as of 13:47, 26 January 2025 by Summer Child (talk | contribs) (Move note about bug to bugs section and add verification template so that this page is in sync with the main ability page)
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Tides of Chaos is a Reaction that grants Advantage on your next Attack Roll, Ability Check, or Saving Throw and increases the chance of a Wild Magic surge afterwards to 50% (normally 5%).

Description

Gain Advantage Icon.png Advantage on your next Attack roll, D20.png Ability Check, or Saving throw. Increased chance of Wild Magic Wild Magic surge afterwards.

Properties

Cost:
Tides of Chaos Charge

Condition: Tides of Chaos

Tides of Chaos Tides of Chaos

Duration: Until Long rest

  • Increased chance of Wild Magic Wild Magic surge (to 50%).
  • Lost immediately after casting a Level 1 or higher Spell and rolling a Wild Magic Wild Magic Check.

How to learn

Classes:

Notes

  • Normally, a D20.png d20 is rolled each time you cast a leveled spell. If the result is 20, then a Wild Magic Surge is triggered (i.e., a 5% chance). Tides of Chaos reduces the Difficulty Class (DC) to 11 (i.e., a 50% chance).
  • In other words, increases the Wild Magic chance to 50% when you cast a leveled spell (normally 5%).
  • Although it is a Reaction, it does not consume a Reaction resource.

Bugs

  • Tides of Chaos as a passive toggle is currently (as of v4.1.1.6072089) bugged and does nothing; it is only usable as a reaction.[Needs Verification]