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Force Conduit (Condition)

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Revision as of 14:22, 29 November 2024 by LostAccount2099 (talk | contribs) (Warding bond reference)
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  • Damage TypesBludgeoning, Damage TypesPiercing, and Damage TypesSlashing damage against the affected entity is reduced by 1 per turn remaining.
  • If the entity takes damage while it has 5 or more turns remaining, it deals 1d4Damage TypesForce damage in a 6 m / 20 ft radius.
  • Force Conduit has a maximum Duration: 7 turns.

Properties

If already applied If already applied: add to duration

More properties More properties:

Notes

  • The 1d4Damage TypesForce damage is apparently only triggered after a direct melee Damage TypesBludgeoning, Damage TypesPiercing, or Damage TypesSlashing damage high enough to surpass your damage reduction and resistances.
  • Force Conduit reduces physical damage received even via Warding Bond, but it won't trigger Force retribution damage as it requires a direct melee hit.
  • Like Lightning Charges, all the charges are consumed when the Force area damage is triggered.

Sources of Force Conduit