Modding:Head Models
Extra Information
If you want to make a race mod and add the heads below, use their VisualResourceID to add to CharacterCreationAppearanceVisuals.
If you are making a head based on these heads and the edits aren't severe enough that you need to make a custom skeleton, use the SkeletonResource of the vanilla head for your VisualBank entry.
Dwarves
Fem Dwarves .GR2s are located in UnpackedData\Models\Generated\Public\Shared\Assets\Characters\_Anims\Dwarves\_Female\Resources
Fem Dwarves Base .GR2s are located in UnpackedData\Models\Public\Shared\Assets\Characters\_Anims\Dwarves\_Female
CC Name | Asset Name | VisualResourceID | SkeletonResource | Image |
---|---|---|---|---|
Head 1 | ![]() | |||
Head 2 | ![]() | |||
Head 3 | ![]() | |||
Head 4 | ![]() | |||
Head 5 | ![]() | |||
Head 6 | ![]() | |||
Head 7 | ![]() | |||
Head 8 | ![]() |
Elves/Drow
Fem Elves/Drow .GR2s are located in UnpackedData\Models\Generated\Public\Shared\Assets\Characters\_Anims\Elves\_Female\Resources
Fem Elves/Drow Base .GR2s are located in UnpackedData\Models\Public\Shared\Assets\Characters\_Anims\Elves\_Female
Masc Elves/Drow .GR2s are located in UnpackedData\Models\Public\Shared\Assets\Characters\_Anims\Elves\_Male
Masc Strong Elves/Drow .GR2s are located in UnpackedData\Models\Generated\Public\SharedDev\Assets\Characters\_Anims\Elves\_MaleStrong\Resources