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Orphic Hammer
![]() | Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
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The Orphic Hammer is a legendary, plot-critical Warhammer with the power to shatter infernal bonds.
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Every contract a devil makes has some form of insurance - this one is cast in infernal iron and was forged in deep, ruinous hellfire.
Properties
- One-handed damage
1d8 + 3 (4~11) + Strength modifier Bludgeoning
- Two-handed damage
1d10 + 3 (4~13) + Strength modifier Bludgeoning
- Details
- Legendary Rarity:
- Enchantment: + 3
- Versatile
- Thrown
- Melee: 1.5 m / 5 ft
- Weight: 2.7 kg / 5.4 lb
- Price: 770 gp
Special
The holder of this item gains:
- Spell Resistance: You have Advantage on Saving throws against spells.
Weapon actions
proficiency, equip in main hand to gain:
If you have- Backbreaker ( )
Put extra force behind your strike to possibly knock your enemy .
- Concussive Smash ( )
Hit an enemy with all your might to deal damage and possibly them.
- Weakening Strike ( )
Target an enemy's hands with a non-lethal attack and possibly inflict .
- Unshackling Strike ( )
Smite the magical bonds keeping a creature , , and , freeing it.
Where to find
- * The Orphic Hammer can be obtained by making a deal with Raphael as part of the quest Deal with the Devil.
- If a deal was not made with Raphael, the hammer can instead be stolen from the Archive within the House of Hope.
Notes
- This hammer is the only way to shatter the infernal crystals that shackle Orpheus within the Astral Prism and Hope within the House of Hope.
Gallery
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Appearance in game
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Concept Art