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Wild Shape: Air Myrmidon

From bg3.wiki

Wild Shape: Air Myrmidon is a Combat Wild Shape form available to Circle of the Moon Druids.

Description

Take the shape of an Air Myrmidon.

Your air myrmidon shape has a starting health of HP Icon.png 90 hit points that increases every two druid levels. It can cast Invisibility Invisibility, Electrified Flail Electrified Flail, and Raging Vortex Raging Vortex.

Properties

Cost:
Bonus Action +  2 Wild Shape Charges

At Higher Levels

The hit points of the Air Myrmidon form increase with druid level, as shown in the table below:

Druid level Hit points
10 90
12 108

Condition: Wild Shape: Air Myrmidon

Wild Shape: Air Myrmidon Wild Shape: Air Myrmidon
  • Wild shaped into an Air Myrmidon

Creature: Air Myrmidon

STR

18
(+4)

DEX

14
(+2)

CON

14
(+2)

Hit Points

117

Armour Class

18

Size

Small

Electrified Flail Electrified Flail (Action)
Clout a foe with your lightning-suffused flail and Stun Stun them.
Raging Vortex Raging Vortex (Action)
Spiral the wind into a choking maelstrom that inflicts 2d8Damage TypesBludgeoning damage per turn and Silences Silences creatures.
Invisibility Invisibility (Action)
Manipulate the currents of the air to make yourself undetectable. ( Recharge: Short rest.)
Elemental Warp Elemental Warp (Bonus Action)
Surrounded by silver mist, you teleport to an unoccupied space you can see.
Fly Fly (Movement Speed (Half cost))
Fly to a target position
Ethereal Ethereal
Affected entity is incorporeal and can't be Shoved Shoved, Thrown Thrown, or used as an Improvised Melee Weapon Improvised Melee Weapon

How to learn

Classes:

This action is a variation of:
Wild Shape Wild Shape

Notes

  • This shape consumes 2 Wild Shape charges, and comes equipped with a Flail of the Vortex that adds +1d8LightningLightning to every attack.
  • There is no reason to use the normal main hand attack over Electrified Flail Electrified Flail which does additional damage and has a chance to Stun Stun targets.