Wall of Fire
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Description
Create a blazing wall of fire, anyone who dares stand too close. Deals to anything that moves into or starts it's turn in the area.Properties
- Cost
- Action + Level 4 Spell Slot
- Damage: 5~40
- Details
- DEX Save (On Save: Targets still take half damage.)
- Range: 18 m / 60 ft
- Creates Area: Wall of Fire

5d8
At higher levels
Upcasting: Casting this spell at a higher level deals an extra 1d8 damage for each spell slot level above 4th.Area: Wall of Fire

Duration: 10 turns
AoE: 36 m / 120 ft (Line)
- Summoned Type:
Condition: Wall of Fire
Spell save DC Dexterity saving throw
- A blazing wall of fire that deals 5d8Fire to anyone within 3 m / 10 ft.
Condition: Burning
- Takes 1d4Fire damage per turn.
- Can be removed with the Healing Potion or gaining . action, using a
- Immune from if .
- action can be used on Burning characters or objects.
How to learn
Classes:
- Class level 7: Druid, Sorcerer, Wizard, Light Domain (Domain Spell), The Fiend, and Circle of the Land (Desert)
- Class level 10: Bard (via Magical Secrets)
Granted by items:
- Markoheshkir ( Recharge: Short rest)
Other ways to learn:
- Wizards with Level 4 Spell Slots can scribe a Scroll of Wall of Fire to their spellbooks.
Notes
- This spell creates a wall from the first targeted point to the second targeted point, a distance of up to 36 m / 120 ft. The wall is 3 m / 10 ft wide.
- Does not break stealth.
- The incantation for Wall of Fire is Ira Et Dolor, Latin for "Anger and pain".
Bugs
- The spell save DC for damage when exiting the wall is fixed at 10.