Volatile Cluster
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Volatile Cluster is a class action available to Yurgir that allows him to toss Orthonic Handbombs at enemies and knock them Prone.
Description
Toss a cluster of 3 bombs that can possibly knock nearby creatures
. Each bomb will explode in aProperties
- Cost:
- Action
- Damage:
-
2d4 + 2 (4~10)
- +
4d8 (4~32) per Bomb (conditional)
- +
4d8 (4~32) per Bomb (conditional)
- Details:
- Attack roll
- Range: 14 m / 45 ft
- Recharge: Per turn
Condition: Prone
Duration: 2 turns
Spell save DC Strength saving throw
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Yurgir
Notes
On Tactician difficulty, this ability throws 4 bombs instead of 3.