The Terazul Jitters (Condition)
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More actions
- You move faster but become exhausted after moving while under the frenetic influence of Terazul.
- Affected entity gains an additional Action, 9 m / 30 ft of movement, +2 to Armour Class, and Advantage on Dexterity Saving throws.
- When the condition ends, the affected entity becomes and is completely incapacitated for 1 turn.
Condition: Lethargic
- Consumed by exhaustion in the aftermath of .
- Can't move or take Actions, Bonus Actions, or Reactions.
Notes
- This effect is equivalent to and can stack with it.