Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Temporary bonuses

From bg3.wiki

Temporary bonuses are special conditions, character enhancements, or other abilities, which will only last for a limited period of time.

There are many different temporary character enhancements or bonuses that can be obtained throughout Baldur's Gate 3. See below for details on these bonuses and how they can be obtained.

Act One[edit]

The following temporary character bonuses can be obtained in Act One of the game.

Bliss Spores[edit]

Bliss Spores Bliss Spores - gain a +1d6 bonus to Attack Rolls, Ability Checks, and Saving throws Duration: Until Long rest.

How to unlock[edit]

Complete Defeat the Duergar Intruders and return to Spaw for this reward. This bonus is applied to all current party members.

Happy[edit]

Happy Happy - Astarion's vampiric hunger has been temporarily sated. He gains +1 to all Attack Rolls, Saving throws, and most Ability Checks Duration: Until Long rest.

How to unlock[edit]

Trigger either the long rest cutscene in which Astarion attempts to drink the player character's blood or the moment in camp when he reveals that he is a vampire spawn. This unlocks Vampire Bite Vampire Bite which gives him this condition after being used on a Humanoid.

Infernal Fury[edit]

Infernal Fury Infernal Fury - the hatred and pain of a captured soul fuels Karlach's infernal machine. Her weapon and unarmed attacks deal an additional 1d4Damage TypesFire damage when she is Raging Raging or when her Hit Points drop below 25% Duration: Until Long rest.

How to unlock[edit]

Consume a Soul Coin as Karlach.

Morninglord's Radiance[edit]

Morninglord's Radiance Morninglord's Radiance - weapon attacks deal an additional 1d4Damage TypesRadiant damage Duration: Until Long rest.

How to unlock[edit]

Place all four of the Ceremonial weapons onto the correct altars in the four weapons puzzle within Rosymorn Monastery to unlock the hidden compartment containing Dawnmaster's Crest. This bonus is applied to all current party members.

Act Two[edit]

The following temporary character bonuses can be obtained in Act Two of the game.

Dark Lady's Awareness[edit]

Dark Lady's Awareness Dark Lady's Awareness - gain +5 bonus to Wisdom Duration: Until Long rest.

How to unlock[edit]

Pass a DC 14 Wisdom saving throw in the Sharran Sanctuary while interacting with the south-eastern statue. This bonus is only applied to the character who interacts with the statue. Shadowheart can skip this saving throw with a unique dialogue option unless the party has freed the Nightsong, in which case she instead rolls with Disadvantage Icon.png Disadvantage.

Dark Lady's Erudition[edit]

Dark Lady's Erudition Dark Lady's Erudition - gain a +5 bonus to Intelligence Duration: Until Long rest.

How to unlock[edit]

Pass a DC 14 Intelligence saving throw in the Sharran Sanctuary while interacting with the north-eastern statue. This bonus is only applied to the character who interacts with the statue. Shadowheart can skip this saving throw with a unique dialogue option unless the party has freed the Nightsong, in which case she instead rolls with Disadvantage Icon.png Disadvantage.

Dark Lady's Grace[edit]

Dark Lady's Grace Dark Lady's Grace - gain +5 bonus to Charisma Duration: Until Long rest.

How to unlock[edit]

Pass a DC 14 Charisma saving throw in the Sharran Sanctuary while interacting with the center statue. This bonus is only applied to the character who interacts with the statue. Shadowheart can skip this saving throw with a unique dialogue option unless the party has freed the Nightsong, in which case she instead rolls with Disadvantage Icon.png Disadvantage.

Mystra's Benevolence[edit]

Mystra's Benevolence Mystra's Benevolence - Gale gains Advantage Icon.png Advantage on Concentration saving throws Duration: Until Long rest.

How to unlock[edit]

As Gale, destroy the ritual circle in Balthazar's laboratory in Moonrise Towers. Completing the ritual instead will grant the Shadow Lantern. This bonus can be acquired with Gale as an origin or companion.

Mystra's Blessing[edit]

Mystra's Blessing Mystra's Blessing - Gale gains Immunity to Damage TypesFire, Damage TypesCold, Damage TypesForce, and Damage TypesThunder damage unless the damage dealt exceeds 10 points Duration: Until Long rest.

How to unlock[edit]

This bonus is only available while playing as origin Gale, not with Gale as a companion. As Gale, choose to cleanse the Shadow Weave after defeating Malus Thorm, Gerringothe Thorm or Thisobald Thorm. You can only do so once and you will give up the permanent bonus Consumed Shadow Weave.

Nightsinger's Favour[edit]

Nightsinger's Favour Nightsinger's Favour - gain Resistance to Damage TypesNecrotic damage Duration: Until Long rest.

How to unlock[edit]

Succeed a DC 14 Religion check at the Altar to Shar in the Gauntlet of Shar. Failing the check will instead curse the character with Shar-Stricken Shar-Stricken. Clerics of an evil Deity can get this bonus without passing the skill check.

Pixie Blessing[edit]

Pixie Blessing Pixie Blessing - the Shadow Curse Shadow Curse cannot affect this creature thanks to a pixie's protective magic Duration: Until Long rest.

How to unlock[edit]

Free Dolly Dolly Dolly from the Moonlantern to obtain Filigreed Feywild Bell. Using the bell grants this condition to all allies and allied summons.

Selûne's Blessing[edit]

Selûne's Blessing Selûne's Blessing - Selûne's radiance protects allies against the lesser effects of the Shadow Curse Shadow Curse and grants them . But beware - even Her light cannot guard against the darkest shadows.

How to unlock[edit]

Speak to Isobel in the Last Light Inn. This bonus applies to all current party members and lasts until the end of Act Two.

Act Three[edit]

The following temporary character bonuses can be obtained in Act Three of the game.

Bless[edit]

Bless Bless - gain a +1d4 bonus to Attack Rolls, Ability Checks, and Saving throws Duration: Until Long rest.

How to unlock[edit]

Place any item into the Offering Chest near the fountain in the Water Queen's House within the Lower City. This bonus is applied to the character who places the item in the chest.

Gather Your Allies[edit]

Gather Your Allies Quest - Various temporary summons and passive bonuses usable for the duration of the Confront the Elder Brain quest.

How to unlock[edit]

Ally the party with various characters during the Gather Your Allies quest.

Power Word Kill[edit]

Power Word Kill Power Word Kill - force an enemy with 100 Hit Points or fewer to die instantly. Limited to one use only.

How to unlock[edit]

This spell can only be learned as the Dark Urge after slaying Orin if they choose to accept Bhaal's gift.

Rapture[edit]

Rapture Rapture - gain +1d6 bonus to Attack Rolls, Ability Checks, and Saving throws Duration: Until Long rest.

How to unlock[edit]

Can be obtained through a dialogue option with Naoise Nallinto in the Nymph's Grotto, her room at Sharess' Caress, after killing the transformed Fist Jara and commenting on her arousal towards the mind flayer. This bonus is only applied to the character who spoke with Naoise.

See Also[edit]