Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Remira is a human adventurer travelling with Aradin Aradin and Barth Barth in Act One.

We're packing up and I'd advise you do the same. Seems our kind ain't welcome here.
Remira

Overview edit

Act One edit

Remira is one of the adventurers who is ambushed by goblins at the beginning of Act One outside of the Emerald Grove. If she survives the battle and remains in the Grove, she is regretful and frustrated that they left their companion Liam Liam behind. She believes he is dead but takes solace that he died quickly.

Companion approval edit

Act One: Emerald Grove edit

If Remira survives the goblin attack on the Grove and remains in the sanctuary, the party can speak to her about Liam's fate. She informs the party that Liam charged at the goblin nest.

  • [CLERIC TEMPUS] A good death. He earned his place in Warrior's Rest. Gale approves +1 Karlach approves +1 Wyll approves +1

Combat edit

Attacks and abilities edit

Main Hand Attack Main Hand Attack (Action)   –  Dagger
Damage: 3~6
1d4 + 2PiercingPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5 ft
Ranged Attack Ranged Attack (Action)   –  Longbow
Damage: 3~10
1d8 + 2PiercingPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft

Notable loot edit

Idle banter edit

If Remira and Aradin survive the goblin attack on the Grove and decide to stay, they can be found chatting over drinks:

  • Remira: You shouldn't have brought Liam along. Lad was too young.
    • Aradin: Everyone needs to cut their teeth sometime.
      • Remira: Cut his teeth?! For his sake, I hope he's dead already.
  • Remira: What comes next?
    • Aradin: We finish this bottle. Got enough dead to toast, anyway.
      • Remira: Not the worst plan you've had lately.
  • Aradin: It could be worse.
    • Remira: ... how?
      • Aradin: Coulda been us they caught.

External links edit