are a type of two-handed martial melee weapon. The following are some base attributes common to most pikes, although special or magical variants may be significantly different. For the most common, nonmagical type of this weapon, see Pike. Further down below, you can find a list of all pikes in the game.
Properties
- Damage
1d10 (1~10) + Strength modifier Piercing
- Details
- Two-Handed
- Range: 2.5 m / 8 ft
- Extra Reach
- Dippable
Actions[edit]
proficiency, equip in main hand to gain:
If you have- Rush Attack ( )
Charge forward and attack the first enemy in your way, possibly pushing them .
- Piercing Strike ( )
Stab an enemy and possibly inflict .
- Brace (Melee) ( )
Spend movement. For the rest of your turn, roll melee damage twice and use the highest result.
6 m / 20 ft of your
List of pikes
Weapon | Enchant. | Damage | Damage Type | Weight | Price | Special |
---|---|---|---|---|---|---|
1d10 |
Piercing |
8.1 kg |
10 | |||
1d10 |
Piercing |
8.1 kg |
1 | |||
1d10 |
Piercing |
8.1 kg |
20 | |||
+1 |
1d10 + 1 |
Piercing |
8.1 kg |
40 | ||
+1 |
1d10 + 1 |
Piercing |
8.1 kg |
40 | ||
+1 |
1d10 + 1 |
Piercing |
8.1 kg |
65 |
|
|
+2 |
1d10 + 2 |
Piercing |
8.1 kg |
190 | ||
+1 |
1d10 + 1 |
Piercing |
8.1 kg |
190 |
|
Legacy content
External links[edit]