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Meazels are humanoid creatures and a non-playable race found in Act Two. They attack their victims by restraining them with Garrotte Garrotte and teleporting them deep into the shadow curse.

Involvement edit

Act Two edit

Meazels are encountered in the Ruined Battlefield at the rotting potter's house near X: -43 Y: 7. They are poised to ambush the party, but can be discovered with a passive DC 18 Perception check.

Combat edit

Attacks and abilities edit

Claws Claws (Action)
Damage: 6~16
2d6 + 4SlashingSlashing

Lash out with deadly claws.

 Melee: 1.5 m / 5 ft
Garrotte Garrotte (Action)
Damage: 3~18

Wrap a shadow rope around a creature's throat to start Garrotting Garrotting it.

 Melee: 1.5 m / 5 ft
Shadow Teleport Shadow Teleport (Bonus Action)
Teleport to a shadowy location. If you are Garrotte Garrotte a creature, it teleports with you.
 Range: 30 m / 100 ft

Tactician and higher edit

Garrotte Garrotte (Action)
Damage: 3~18

Wrap a shadow rope around a creature's throat, Garrotting Garrotting and Restraining Restraining it.

 Melee: 1.5 m / 5 ft

Gallery edit

External Links edit

Meazel on the Forgotten Realms Wiki