Magic Weapon
From bg3.wiki
More actions

Description
Infuse a weapon with arcane energy. The weapon becomes magical, receiving a +1 bonus to Attack rolls and Damage Rolls.Properties
- Cost
- Action + Level 2 Spell Slot
- Details
- Melee: 1.5 m / 5 ft
At higher levels
Upcasting: Casting this spell using a 4th or 5th level Spell Slot will increase the bonus by 2, and a 6th level Spell Slot will increase it by 3.Condition: Magic Weapon
Long rest Duration: Until
- Weapon has become magical, receiving a +1 bonus to Attack rolls and Damage Rolls.
How to learn
Classes:
- Class level 3: Wizard, and War Domain (Domain Spell)
- Class level 5: Paladin
- Class level 8: Arcane Trickster, and Eldritch Knight
Other ways to learn:
- Wizards with Level 2 Spell Slots can scribe a Scroll of Magic Weapon to their spellbooks.
Notes
- The bonus to attack and damage from Magic Weapon does stack with inherent enchantments on weapons.