Light
From bg3.wiki
More actions
For the weapon property, see Light (weapon property).

Description
Infuse an object with an aura of light.Only affects one target at a time.
Properties
- Cost
- Action
- Details
- Melee: 1.5 m / 5 ft
Condition: Light
Long rest Duration: Until
- This object has an aura of light with a radius of 7.5 m / 25 ft.
How to learn
Classes:
- Class level 1: Bard, Cleric, Sorcerer, and Wizard
- Class level 3: Eldritch Knight, Arcane Trickster, and Arcane Archer
- Character level 1: High Elf, and High Half-Elf
(Character level is the sum of all class levels for a multi-classed character.)
Granted by features:Granted by items:
Other ways to learn:
Notes
- As of Hotfix #25, this spell grants the full Until Long Rest condition duration only when cast on a character. Objects like scenery or gear items lit up while on the ground receive a 20 turn condition duration instead.
- When cast on a character, it applies the effect to their active weapon.
- Characters whose Armour Set Visibility setting is set to "Camp" only shed light if they are actively making an attack (since in this mode, the active weapon is not visible when stowed). However, the spell is still active and switching the setting back to Default causes the light to appear again.
- Light has two incantations: Fiat Lux, Latin for "let there be light", and Sol Invictus, Latin for "unconquered sun".
- Light cannot penetrate .
External links edit
- Light on the Forgotten Realms Wiki