Friends
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Description
Gain Advantage on Checks against a non-hostile creature.This spell can be cast while you are
.In higher difficulty modes, the target might accuse you of enchanting them.
Properties
- Cost
- Action
- Details
- Range: 9 m / 30 ft
Condition: Friends
How to learn
Classes:
- Class level 1: Bard, Sorcerer, Warlock, and Wizard
- Class level 3: Eldritch Knight, and Arcane Trickster
- Character level 1: High Elf, and High Half-Elf
(Character level is the sum of all class levels for a multi-classed character.)
Granted by features:Other ways to learn:
Notes
- If cast on companions, they lose 10 approval when the effect ends, regardless of difficulty. On Tactician and above difficulty, casting the cantrip on someone is considered a crime. Some targets may immediately become hostile if they see the caster upon the effect expiring.
- If using custom difficulty, this behaviour is specifically tied to the Additional Combat Mechanics option.
- Split Enchantment, the level 10 Enchantment Wizard feature, breaks the casting of this cantrip in dialogue dice rolling, and does not result in the roll being made with advantage.
Visuals
External links edit
- Friends on the Forgotten Realms Wiki