- Enemies and objects within damage. On a second save, it will still take half damage.
2d6 (2~12) Fire
1.5 m / 5 ft of the sphere at end of their turn take
Properties
FLAMING_SPHERE_AURA
Condition: Flaming Aura
Radius: 2 m / 7 ft
- Creature is standing within 2d6Fire at the end of its turn. On a successful save, it will still take half damage. 1.5 m / 5 ft of a flaming sphere and will take
Sources of Flaming Sphere
Conditions with the same stack ID
Conditions with the stack ID FLAMING_SPHERE_AURA
, only one of these can be applied at the same time:
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