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Licensing[edit]
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File usage
The following 56 pages use this file:
- Bliss Spores (Condition)
- Defeat the Duergar Intruders
- List of features and items that affect attack rolls
- List of features and items that affect saving throws
- Spore
- Temporary bonuses
- MediaWiki:Preload-namespace-3002
- Template:Ambox/sandbox
- Template:Modding box
- Guide:Hair Mod File Setup
- Modding:Armor/Clothing Texture Maps
- Modding:BG3 Mini Tool
- Modding:Code Snippets
- Modding:Coding An Item
- Modding:Compatibility Framework
- Modding:Creating Armor Mods
- Modding:Creating Custom Hair with Hair Tool
- Modding:Creating Hair Mods
- Modding:Creating Item Icons
- Modding:Creating Race Mods
- Modding:Creating a custom cloth collider
- Modding:Creating and Exporting Meshes in Blender
- Modding:Creating hair merged.lsf with custom texture
- Modding:Creating meta.lsx
- Modding:Creating mods
- Modding:Custom Hair Highlights
- Modding:Dependencies
- Modding:Editing Equipment.txt
- Modding:Editing a Character Creation Preset
- Modding:Face and body textures
- Modding:Fixing bone errors
- Modding:Fixing neck seams
- Modding:Getting Started with BG3 Modding
- Modding:Hair Meshes
- Modding:Hair Mod Mesh Setup
- Modding:Head Modding
- Modding:Head Models
- Modding:Head Troubleshooting
- Modding:How To Find A Virtual Texture
- Modding:Installing mods
- Modding:Localization
- Modding:Modding class icons
- Modding:Modding resources
- Modding:NPC Head Models
- Modding:Non-VT Shaders
- Modding:Other Resources
- Modding:Packaging mods
- Modding:References
- Modding:Sample Templates
- Modding:Texture formatting
- Modding:TreasureTables References
- Modding:Treasure Tables
- Modding:Tutorials
- Modding:Use Outfit Builder To Refit Outfits
- Modding:VertexColorMaskSlots
- Modding:Working with LSX files