Ensnaring Strike (Melee)
From bg3.wiki
More actions
For the ranged version of this spell, see
.
Description
Your attack summons thorny vines that possibly your target.Ensnared creatures cannot move and take 1d6 damage at the start of each turn. An ally can use their action to try and tear away the vines.
Properties
- Cost
- Action
- Cost on hit
- Bonus Action + Level 1 Spell Slot
- Damage: 1~6
- Details
- attack roll Melee weapon
- STR Save (Spell save DC)
- Melee: 1.5 m / 5 ft

Normal weapon damage
+ 1d6 (Per turn)
At higher levels
Upcasting: condition deals an extra 1d6 damage per level.Condition: Ensnared
Duration: 10 turns
Spell save DC Strength saving throw
- Cannot move and takes 1d6 damage per turn.
- Attack rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving throws have Disadvantage.