Enforcer Club
From bg3.wiki
More actions
![]() | This article is about content that is inaccessible through normal gameplay. It can still be accessed via third party tools. |

Enforcer Club is an uncommon, lightly enchanted (+1) variant of the Clubs family of weapons. It is a simple melee weapon wielded in one hand. It's a light weapon that anyone can dual-wield without special training.

Sometimes the blunt application of fear (and, admittedly, some winging elbows) is the difference between continued chaos and the re-establishment or order.
Properties
- Damage
1d4 + 1 (2~5) + Strength modifier
- Details
- Uncommon Rarity:
- Enchantment: + 1
- One-Handed
- Light
- Melee: 1.5 m / 5 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 65 gp
UID
MAG_Enforcer_NonLethalFright_ClubUUID
d3cd1f93-64bb-4d57-bafc-19ee1cefc564
Special
The holder of this item gains:
- Non-Lethality
- This weapon deals only Non-Lethal Damage.
Weapon actions
proficiency, equip in main hand to gain:
If you have- ) (
- Hit an enemy with all your might to deal damage and possibly Short rest.) them. ( Recharge:
- ) (
- Target an enemy's hands with a non-lethal attack and possibly inflict Short rest.) . ( Recharge:
- ) (
- Put extra force behind your strike to possibly knock your enemy Short rest.) . ( Recharge: