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Earth Myrmidon

From bg3.wiki

Earth Myrmidons are a type of Elemental creature that can be transformed into via Combat Wild Shape Combat Wild Shape, or summoned with the spell Conjure Elemental Conjure Elemental.

About Earth Myrmidons edit

Earth Myrmidons are created by conjuring and bonding elemental earth into ritually created armour.

Combat edit

Attacks and abilities edit

Grounded Thunder Strike Grounded Thunder Strike (Action)
Damage: 12~39

Wallop a foe with a fist of stone and thunder, potentially knocking them Prone Prone.

 Melee: 1.5 m / 5 ft
Sludgy Sling Sludgy Sling (Action)
Damage: 2~12

Overwhelm creatures with painfully heavy sludge, miring the area around yourself in thick mud.

DEX Save
 Range: Self
AoE: 3 m / 10 ft (Radius)
Burrow Burrow (Bonus Action + Movement Speed)
Damage: 2~16

Let the ground swallow you up, only for you to re-emerge in a terrific burst of earth, damaging nearby foes.

DEX Save
 Range: 12 m / 40 ft
AoE: 3 m / 10 ft (Radius)
Muck to Metal Muck to Metal (Movement Speed)
Harden your slippery body into a substance like steel, increasing your Armour Class Armour Class by 2.
 Range: Self
Elemental Warp Elemental Warp (Bonus Action)
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft

Gallery edit

External links edit