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Dryads are a non-playable Fey race found in Baldur's Gate 3. They channel powerful druidic powers, allowing them to entangle their enemies and call forth Wood Woad Wood Woads for help.

About Dryads edit

Dryads can be summoned through the spell Conjure Woodland Being Conjure Woodland Being, a level four spell available to level 7 Druids.

Combat edit

Attacks and abilities edit

Entangle Entangle (Action)
Create a vine surface, slowing down creatures, possibly Entangling Entangling them.
STR Save
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)
Fallen Lover Fallen Lover (Action)
Summon a Wood Woad bound to your tree to fight alongside you.
 Range: 9 m / 30 ft
Recharge: Short rest
Spike Growth Spike Growth (Action + Level 2 Spell Slot)
Damage: 2~8

Shape a piece of ground into hard spikes. A creature walking on the spikes takes 2d4PiercingPiercing damage for every 1.5 m / 5 ft it moves.

The spikes are Difficult Terrain, halving a creature's Movement Speed.

 Range: 18 m / 60 ft
Strengthened Shillelagh Strengthened Shillelagh (Bonus Action)
Your staff or club becomes magical: it deals 4d8Damage TypesBludgeoning damage, and uses your Spellcasting Ability for Attack rolls.
 Range: Self

Dryad characters edit

Dryad summons edit

Notes edit

Gallery edit

External links edit