Doom Axe
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![]() | This article is about an item or other previously obtainable content that has since been removed from the game, and is no longer obtainable in the current version of the game. |

Doom Axe is an uncommon Greataxe that afflicts targets with Bone Chilled condition on each successful hit.

Bringer of that which it is.
Properties
- Damage
1d12 (1~12) + Strength modifier
- Details
- Uncommon Rarity:
- Enchantment: None
- Two-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 3.15 kg / 6.3 lb
- Price: 65 gp
Special
The holder of this item gains:
- Edge of Terror
- Each strike fills the target with a chilling dread that prevents it from regaining hit points. Undead creatures also get Disadvantage on Attack rolls.
Weapon actions
proficiency, equip in main hand to gain:
If you have- ) (
- Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals. (Short rest.) Recharge:
- ) (
- Slash at your target's vital points to make it Short rest.) . ( Recharge:
- ) (
- Spend movement to deal an additional [Strength modifier]DRS damage (minimum 1) on each successful weapon attack for the rest of the turn. ( Recharge: Short rest.) 6 m / 20 ft of your
Notes
- This item is not present in the launch version of the game. Its effects were largely replaced by the Doom Hammer, which is identical save for being a hammer instead of an axe.
External links edit
- Doom axe on the Forgotten Realms Wiki