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Cloudkill

From bg3.wiki
Cloudkill is a level 5 conjuration spell. It conjures a moveable cloud which damages and obscures everything it envelops.

Description

Craft a large cloud that inflicts 5d8PoisonPoison damage per turn. You can reposition the cloud every turn.

The cloud Heavily Obscures everything within it.

Properties

Cost
Action + Level 5 Spell Slot
Damage: 5~40
Details
 Range: 18 m / 60 ft
Creates Area: Cloudkill
Concentration Concentration

At higher levels

Upcasting: Casting this spell at a higher level deals an extra 1d8PoisonPoison damage for each spell slot level above 5th.

Area: Cloudkill

Cloudkill Cloudkill

Duration: 10 turns

AoE: 6 m / 20 ft (Radius)

Creatures who remain in the cloud take heavy poison damage. The cloud also heavily obscures what's in it.

Type: Cloud

Condition: Cloudkill

Cloudkill Cloudkill
  • While it remains in the cloud, affected entity takes 5d8PoisonPoison damage every turn.

How to learn

Classes:

Granted by items:

Other ways to learn:

Notes

  • Characters under the effects of Heroes' Feast are immune to this spell's damage
  • Cloudkill Cloudkill is considered a "granted" condition not unlike that of a "granted" spell. Granted spells are issued to the caster after using the original, and can be can be recast without spending another spell slot as long as Concentration Concentration is not broken. This (10-turn) condition is not directly tied to the casters' repertoire of known spells (i.e., their spellbook icon in the game). Therefore, if a granted spell (or in this case, a granted condition) is used when multiclassing, subsequent re-uses (in this case, Cloudkill Cloudkill) use the spellcasting modifier of the most recently acquired spellcasting class rather than the spellcasting modifier that was used for the initial casting of Cloudkill. In the case of this condition, it may result in an unexpectedly low spell save DC.

Bugs

  • If upcast to level 6, Cloudkill creates an invisible cloud due to the surface lacking an attached particle effect.
    • NPCs will not automatically leave this cloud, as its surface ID is missing from character PathInfluence.

Visuals

External links edit