Chromatic Orb: Cold
From bg3.wiki
More actions
For the monk version, see

Description
Hurl a sphere of energy that deals 2d8 damage and creates an
Properties
- Cost
- Action + Level 1 Spell Slot
- Damage: 2~16
- Details
- Attack roll
- Range: 18 m / 60 ft
- Creates Area: Ice

2d8
At higher levels
- Upcasting: Casting this spell at a higher level deals an extra 1d8 damage for each spell slot level above 1st.
Area: Ice

Duration: 2 turns
AoE: 2 m / 7 ft (Radius)
Difficult terrain - movement speed is halved and creatures may fall Prone.
- Surface Type:
Condition: Prone
Spell save DC Dexterity saving throw
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
Condition: Difficult Terrain
- Movement Speed halved
How to learn
This spell is a variation of: