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Beldron is an enslaved Ironhand deep gnome in the Grymforge during Act One.

Enough dallying. We need to get back to Baldur's Gate.
Beldron, if freed

Involvement edit

Act One edit

Beldron is trapped within the rubble along with Nere Nere and released upon the destruction of the rubble. If killing Nere or telling him to spare the gnome slaves after releasing him, he is reunited with his husband Lunkbug Lunkbug and the rest of the gnomes.

Speaking to him reveals, that the Ironhands' leader, Wulbren Bongle Wulbren Bongle is being held at Moonrise Towers for questioning because he "knows things". The party can press him for more details (unless they already know about the Runepowder):

  • [PERSUASION] This is no time to be coy. What is that Wulbren knows? (DC 10)
  • [INTIMIDATION] I also like to know things. Start talking. (DC 15)
  • [BERSERKER] [INTIMIDATION] EXPLAIN. QUICKLY. (DC 15 Advantage Icon.png)
  • [BARBARIAN] [INTIMIDATION] Start explaining, or I start breaking bones. (DC 15 Advantage Icon.png)

He and the other gnomes can later be found at the Ebonlake Grotto with Thulla Thulla.

Related literature edit

Related quests edit

Speak with Dead edit

Beldron can be spoken to with Speak with Dead Speak with Dead.

Party member: Who are you?

  • Beldron: Beldron... Ironhand Gnomes...

Party member: Who are the Ironhand Gnomes?

  • Beldron: Rebels... troublemakers... freedom fighters...

Party member: Did you have any valuables?

Party member: What were you doing in the ruins?

  • Beldron: Captured... drow... duergar...

Party member: What happened to the rest of your people?

  • Beldron: Moonrise Towers...

Party member: Where are you from?

  • Beldron: Mithral Hall... dwarves took in... family...