Alchemist's Fire
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Alchemist's Fire is a Consumable (Grenade) item which can be thrown.

Shapes swirl and glow behind the glass, liquid embers folding into and around each other.
Properties
- Single Use
- Rarity: Common
- Weight: 0.3 kg / 0.6 lb
- Price: 13 gp
UID
GRN_FireFlask_AUUID
0b1aa718-fe45-4e4c-8811-ced51c581075
Effect
- Hurl a flask of liquid fire that explodes on impact
- Range: 18 m / 60 ft
- Creates area: Fire
Area: Fire

Duration: 3 turns
AoE: 3 m / 10 ft (Radius)
Deals 1d4 damage per turn.
- Surface Type:
Condition: Burning
- Takes 1d4 damage per turn.
- Can be removed with the Healing Potion or gaining Wet. action, using a
- Immune from if Wet.
- action can be used on Burning characters or objects.
Where to find
- Sold by:
- Cyrel in the Risen Road Toll House
- Roah Moonglow in the Shattered Sanctum
- Derryth Bonecloak in the Myconid Colony
- Brem in the Zhentarim Hideout
- Crafted via Alchemy by combiningAshes of Fire Amber (procured fromFire Amber) and any Salt
- Carried by several enemies and found in various locations throughout the game
Bugs
- The shorter 1 turn duration
Fire surface overwrites the longer 3 turn duration from the Alchemist's Fire itself. As a result, in most cases burning inflicted by Alchemist's Fire only lasts 1 turn.
- If the fire surface cannot be created for some reason (e.g. there is already a
Blood pool around the target), then the full 3 turn duration effect can be applied.
effect applied by a - If the fire surface cannot be created for some reason (e.g. there is already a
Passive features edit
Alchemist's Fire has 1 hit point.
Vulnerable | |
Resistant | |
Vulnerable | |
Resistant | |
Immune | |
Immune | |
Resistant |