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Infernal Mace is a rare +2 Mace that deals an extra 3 Poison damage and possibly Poisons the target on a hit.
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Precise infernal runes are woven into this weapon's filigree, implying a creator well-versed in hellish arcana.
Properties
- Damage
1d6 + 2 (3~8) + Strength modifier Bludgeoning
- Extra damage
- 3 Poison
- Details
- Rare Rarity:
- Enchantment: + 2
- One-Handed
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 190 gp
UID
MAG_Infernal_Mace_2UUID
70909020-27ff-4a63-a03f-30d4818dd1c3
Special
The holder of this item gains:
- Infernal Weapon
- On a hit, this weapon deals an additional 3Poison damage and can possibly its target.
Weapon actions
proficiency, equip in main hand to gain:
If you have- Concussive Smash ( )
Hit an enemy with all your might to deal damage and possibly them.
Condition: Poisoned
Duration: 2 turns
DC 12 Constitution saving throw
- Suffers Disadvantage on Attack rolls and Ability Checks.
Where to find
- Steel Watch Foundry: Carried by Black Gauntlets of Bane Borri Paver, Hahns Rives, Ifran, Indora Ralston, Tamia Holzt
- Wyrm's Rock Fortress: Carried by Black Gauntlets of Bane Aischa, Greyward, Ignur, and Mohlen
- Felogyr's Fireworks: Carried by Black Gauntlets of Bane Uva and Fists of Bane Hyrriet, and Volgu Drak
Bugs
- It is not stated anywhere in-game, but this mace can possibly targets on hit. The DC 12 Constitution saving throw for this effect is not shown in the combat log.