Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Blasphemous Acolyte

From bg3.wiki
Revision as of 10:12, 19 December 2024 by Hawkeye (talk | contribs) (Loot)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Blasphemous Acolyte is a hostile Countermeasure Aberration in Baldur's Gate 3.

Involvement[edit]

The Blasphemous Acolyte may appear during the final battle Atop the Netherbrain if the player sides with the Emperor. It will appear if a Cleric is present in the party.

Combat[edit]

Attacks and abilities[edit]

Contagion: Flesh Rot Contagion: Flesh Rot ()

The target receives Disadvantage Icon.png Disadvantage on Charisma Ability Checks, and is afflicted with Vulnerability to all damage.

The creature begins to mortify, becoming a festering flesh sack propped up by bones, impairing its Charisma.

CON Save
 Melee: 1.5 m / 5  ft
Harm Harm ()
14d6 (14~84) Damage TypesNecrotic

Reduce a target's maximum Hit Points, but never below 1.

CON Save
 Range: 18 m / 60 ft
Inflict Wounds Inflict Wounds ()
3d10 (3~30) Damage TypesNecrotic

Putrefy a creature with Damage TypesNecrotic energy filling your hands.

 Melee: 1.5 m / 5  ft
Main Hand Attack Main Hand Attack ()   –  Flail +2
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Turn Undead Turn Undead ()
Pray to Turn all undead that can see you.
WIS Save
 Range: Self
AoE: 9 m / 30 ft (Radius)

Loot[edit]

Notes[edit]

  • Blasphemous Acolyte begins combat already concentrating on the Necrotic damage version of Spirit Guardians.