Senses and Intuitions.
Wisdom is an ability score, and the primary ability of Clerics and Druids.
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Wisdom affects your Animal Handling, Insight, Medicine, Perception, and Survival skills and improves spellcasting for Clerics, Druids, Monks and Rangers (better chance to hit enemies with spell attack rolls; increases the Difficulty Class of spells with Saving Throws).
Wisdom modifier chart
Baldur's Gate 3 uses the Point Buy ruleset.
Ability score | Modifier value | Ability score | Modifier value | |
---|---|---|---|---|
1 | -5 | 16-17 | +3 | |
2-3 | -4 | 18-19 | +4 | |
4-5 | -3 | 20-21 | +5 | |
6-7 | -2 | 22-23 | +6 | |
8-9 | -1 | 24-25 | +7 | |
10-11 | +0 | 26-27 | +8 | |
12-13 | +1 | 28-29 | +9 | |
14-15 | +2 | 30 | +10 |
Ways to increase
The following sources can permanently increase a character's Intelligence score:
- Auntie Ethel's Hair: +1 to any chosen ability
- Mirror of Loss: +2 to any chosen ability, up to a maximum of 24
- Resilient: +1 to any chosen ability
Related items
Affecting Wisdom
The following items increase Wisdom while equipped:
- Khalid's Gift increases Wisdom by 1 (up to 21)
The following items reduce Wisdom while equipped:
- Harmonium Halberd reduces Wisdom by -1
- Devilfoil Mask reduces Wisdom by -1 per nearby creature also wearing a mask
Affecting saving throws
The following items grant a +1 bonus to Wisdom saving throws:
- Circlet of Psionic Revenge (if githyanki or disguised as one)
- Cerebral Citadel Armour (if infected with a tadpole; i.e., the player character and most companions)
The following items grant advantage on Wisdom saving throws:
Other effects:
- Helmet of Autonomy grants Proficiency in Wisdom saving throws
- Seemingly Gleaming Ring incurs a -1 penalty to Wisdom saving throws
Benefiting from Wisdom
- Boots of Uninhibited Kushigo grants bonus damage equal to your Wisdom modifier with unarmed strikes